Dodonpachi Daifukkatsu

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Dodonpachi Daifukkatsu

Postby Sapphire225 » Fri Mar 18, 2011 8:02 am

Experienced playing it at Otakon last year and realized that the Dodonpachi series probably has the hardest games on the planet.

It is a shmup game infamous for its difficulty, although not as well known as Touhou. But it is marginally much more difficult.

Anyway, I watched the Black Label version of the title game and saw the True Final Boss (and the the TRUE True Final Boss) which are insanely hard.

Here is a sample of the True Final boss: http://www.youtube.com/watch?v=SVSVrcUW17E

Keep in mind, there is a harder boss after it that can be unlocked a certain way.
"Because the World isn't as cruel as you take it to be." ~ Celty, Durarara!!

Be strong and courageous. Do not be afraid or terrified because of them, for the LORD your God goes with you; he will never leave you nor forsake you."
~Deuteronomy 31:6



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Postby Davidizer13 » Fri Mar 18, 2011 10:49 am

Good to know that Cave is still trying to put Gothic lolita robot girls in everything they make.

...I miss Raizing's shmups.
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Postby Sapphire225 » Sat Mar 19, 2011 7:36 am

Davidizer13 (post: 1465998) wrote:...I miss Raizing's shmups.


Not got the chance to play Raizing...Is it as hard?
"Because the World isn't as cruel as you take it to be." ~ Celty, Durarara!!

Be strong and courageous. Do not be afraid or terrified because of them, for the LORD your God goes with you; he will never leave you nor forsake you."
~Deuteronomy 31:6



--------------------------------------------------------------------------------


We live in a fantasy world, a world of illusion. The great task in life is to find reality. ~ Iris Murdoch
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User avatar
Sapphire225
 
Posts: 640
Joined: Tue Aug 08, 2006 8:49 pm
Location: U.S.A

Postby Davidizer13 » Sun Mar 20, 2011 11:51 am

Sapphire225 (post: 1466163) wrote:Not got the chance to play Raizing...Is it as hard?


Raizing's actually a company; they made Battle Garegga, Armed Police Batrider, Soukyugurentai, and the Mahou Daisakusen series (Sorcer Striker, Kingdom Grandprix, Dimahoo). It seems like they've moved away from shmups, in favor of fighting games like MvC3, but their shmups are some of the best ever made.

As for difficulty, they aren't as hard or as fast as Cave's stuff, but instead, they focus on visual style "rank," or difficulty that scales as you play. The better you do, the harder the game will be, - Garegga is especially infamous for this, because one of the tactics top players use is hoarding lives, then dying to decrease the rank.

The only real problem is that most of their shmups never got ported out of arcades (like Batrider), or their home ports got short print runs, so if you want a legal copy, you're probably going to get gouged for it on eBay. That seems to be the case for all shmups, unfortunately.
We are loved even though we suck.

Psalms 37:37 (NHEB)
Mark the perfect man, and see the upright, for there is a future for the man of peace.
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